﻿using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
using Microsoft.Xna.Framework.Net;
using Microsoft.Xna.Framework.Storage;


namespace xboxssbeatemup
{
    public class Enemy : EditableGameObject
    {
        public AnimationState initialState = AnimationState.Standing;
        public EventTrigger attackTrigger = EventTrigger.PlayerInRange;
        public Stats stats;

        public Enemy()
        {
            stats = new Stats();
        }

    }
}
